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Albini's Code

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To the editors;

Thanks to Bill Wyman's suggestion in Hitsville [July 1], I tracked down the recent article about Steve Albini in the June 8-14 issue of New York Press, and was treated to another dose of Steve's rigid rock doctrine. Then I came across a mention in the Tribune's "Homefront" column of a new interactive CD-ROM game developed by Runandgun Inc. that features an appearance by, among other stars of the music industry, Steve Albini. Keeping in mind Steve's concern for consistency and purity of motive, consider these ground rules he laid out for struggling rock and roll hopefuls in the New York Press--but change the word "band" to "video game": "If you're not doing it because [your video game's] the most important thing in your life, give up. If you think there's a possibility that your [video game] will be popular, successful, and famous, and if that's one of the reasons you stay in a [video game], give up. If you think being in a [video game] was what you were born to do and you love doing it more than anything else and you will gladly work at a day job for the rest of your life in order to support it, then you're doing it for the right reasons."

I hope Steve's doing it for "the right reasons," because the [video game] industry is a harsh master. Good luck and kick some [video game] ass!

Kyle Toledo

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